Unsolved mystery

Started by Photohunter, October 09, 2004, 08:32:18 AM

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October 09, 2004, 08:32:18 AM Last Edit: October 09, 2004, 08:34:47 AM by Andrew
There used to be a kind soul that roamed the great halls of the Insanebunkers forum that went by the name of Skully. No one knows what happened to him. One day he was here, mesmerizing everyone with his intelligence and wit..............and then he was gone.
Some say he is being held by the monster known as "real life"  It is a ruthless and unforgiving creature. Not many have escaped from it's grasp.
Fortunately there are a few items that can battle the creature:
1. Beer (only to be combined with #2)
2. Forum discussions
3. Climbing walls and fences
4. Climbing in windows
5. Crawling in tunnels
6. Strategically avoiding security
7. Experiencing what the average person never will
If anyone knows where he is being held and has access to these items then you must help him. He cannot survive much longer. We are his only hope.
Abandoned locations can hide but they can't run

I Think i remember him...........he's the one i uploaded the last six updates to....
Don't worry, if you die....We'll make it.

I think he vanished incognito, into that black forest of his own doing.......
That's just a guess. :lol:  

Just post the updates in the forum........LOL!
Abandoned locations can hide but they can't run

I locked him in my basement to be my personal servent

LOL.  I escaped!  :P

I see that everyone's in good spirits.  
That mother upload we've been promising is about to become reality.
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QuoteLOL.  I escaped!  :P

I see that everyone's in good spirits.  
That mother upload we've been promising is about to become reality.
as in TF upload?

Good to see you're still among the living my friend :)
Someone needs to bust your balls. It might as well be me.
Although you better be careful, I heard that if someone was to accumulate more posts than you the forum would collapse in on itself.
Abandoned locations can hide but they can't run

Holy posts.  You're catching up to me.  
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You'll have to make a point not to let that happen. (oops, that's another post)
Abandoned locations can hide but they can't run